Senior Pipeline Developer

For over 25 years, Epic Games has been making award-winning games and game engine technology that empowers others to make visually stunning games and 3D content that brings environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games is searching for a Senior Pipeline Developer passionate about working with a cross-discipline team to develop thoughtfully designed user-facing tools. In this role you'll enhance and maintain the Unreal Engine 4 editor and tools for a range of users. You will work directly with bright technical minds and an enthusiastic team, both locally and across the world, as we build the premier real-time engine for a multitude of platforms.
The person in this role will be responsible for the following:
Designing and implementing features for the Unreal Engine 4
Maintaining and designing Unreal Engine 4's core UI system (for editor and games)
Bug fixing and maintaining the existing Unreal Engine 4 code base
Analyzing and fixing common problems in a game engine such as load times, memory usage, and performance problems
Implementing and maintaining other tools such as the memory and performance profiler, automation tools, and Unreal Packaging Frontend
Supporting external customers by answering their requests and questions
The ideal candidate will have a mix of the qualifications below:
Professional experience programming at a senior level using C, C++, and/or Python
Experience writing tools that improve user experience and add noteable value to game or virtual production pipeline
Well versed in software engineering principles
Experience writing UIs
Familiarity with an existing engine with an understanding of game engine and editor concepts
Familiarity with multiple platforms and/or Unreal Engine 4 is a plus
Experience developing in a large codebase; ideally experience designing and implementing a tool from the ground up
This is going to be Epic!

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